New File Structure
The new file structure is now implemented.
res://
- addons/
- any plugins
- assets/
- actors/ — stores actor resources
- audio/ — sounds and music
- fonts/ — fonts
- images/
- backgrounds/ — for visual novel
- icons/ — icons
- portraits/ — character portraits
- sprites/ — VN sprites
- ui/ — ui sprites
- ink/ — ink files/story
- scenes/ — game scenes, e.g. exploration, vn, battle, etc.
- shaders/ — shader files
- themes/ — control themes
- ui/ — ui scenes, separated from scenes for clarity
- src/ — C# or GDScript files
- classes/ — unsealed classes/structs
- common/ — common scripts, functions, etc.
- managers/ — singletons, etc.
- resources/ — resource classes (e.g. actor, item, etc.)
- scenes/ — scene scripts which coordinate classes/managers/resources
- ui/ — gui scripts
not included in the game but is part of the project:
- art/ — references, concept art, etc.
- bin/ — binaries (e.g. rcedit.exe, etc.)
- build/ — export files
- posts/ — jekyll posts
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